AI Insights · Timothy · January 2023
Top 5 Slime Games Performance on Unified Platform in Norway Q4 2022
In Q4 2022, the top 5 slime games in Norway showed varying trends in weekly downloads, revenue, and active users. Detailed insights reveal the performance metrics for each application.
In Q4 2022, the top 5 slime games in Norway exhibited diverse trends in weekly downloads, revenue, and active users, as provided by Sensor Tower. Here’s a closer look at each app's performance:
World of Slime Simulator Games from Solid Apps INC saw a gradual increase in weekly revenue, starting at $46 and peaking at $108 by the end of December. Weekly downloads fluctuated, beginning at 72 and reaching a high of 186 in the final week. Active users increased steadily from 150 to a peak of 291.
Goo: Slime simulator, ASMR by Exomind LTD experienced moderate weekly revenue, with fluctuations between $41 and $86. However, there were no reported downloads or active users during this period.
Super Slime Simulator from Dramaton LTD had consistent weekly downloads, with figures ranging from 308 to 557. Revenue showed minor variations, peaking at $40 in mid-December. The app maintained a strong user base, with active users fluctuating between 2.7K and 3.7K throughout the quarter.
Fluid Simulation by Pavel Dobryakov displayed modest weekly downloads, varying between 26 and 77. Revenue also showed some fluctuations, with a peak of $28 in mid-December. Active users saw a slight decline from 176 to 134 over the quarter.
My Talking Slimy: Super Cat 3D by Pixeland LLC had limited data, with only $7 in revenue reported in late November and minimal downloads and active users.
For more detailed insights and trends, visit Sensor Tower.